Marvel Zombies 1 termina con una escena en un planeta alien, en donde llegan Los Galactus, que no son otros que Giant Man, Luke Cage, Iron Man (la mitad superior de él, al menos), Wolverine, Spider-Man y Hulk, que van de mundo en mundo comiéndose a todos, por lo cual el nombre “Los Galactus” les pega bastante, al estar haciendo esencialmente lo mismo que hacía el original, con la diferencia de que en vez de comerse al planeta se comen a todo ser viviente que encuentren.
Richard Raaphorts the director only made a few shorts but is more involved in title design for example Beneath Stll Waters and S8N8. Still here he shows that he really love the Italian gory zombie flicks, He called his short Zombi 1, just watch the title alone, Zombi without the "e". It becomes clearer that he loves Fulci 'cause their is a corpse that reminded me a lot of The Beyond, due blood running out the corpse, or the splinter eye scene in Zombi 2 from Fulci. He gave it a taste of Romero by shooting it in black and white. The zombies themselves look believable and naturally he had to add some nudity in it, the shower scene, gratuitous as it could be. The score is also so typical Italian. Not like Goblin but it will ring a bell, the end of this short is straight out of Night Of The Living Dead, and watch the end credits, shot in 1969 hahaha
A Zombie will target a player when he or she is within a 200 block radius. Zombies can 1 block up and will crowd around doors when in pursuit of players and villagers (in mode they will break wooden doors down). Zombies also occasionally spawn with the ability to equip dropped and ; any item equipped in this way will be dropped after the zombie is killed. Zombies will also not drop down into an area if the ledge is taller than five blocks. Once implemented, zombies will have a small chance of spawning another zombie to assist it. This is very buggy albeit, and can turn a handful of zombies into a horde. This ability is activated upon any zombie taking damage, despite it being environmental or player caused.
The zombie absorbs 10 ; his appearance changes upon an absorption of 5 normal damage shots when the left arm falls off, before dying when his head falls off upon an absorption of 10 normal damage shots.